Node Units
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Node Units : To simplify the application-building process on the Canvas, Cortex introduces the concept of Node Units. A typical Node Unit consists of a Sink or Buffer Node, followed by a Processing Node, and ending with a Processor Node. This structure provides a basic template for constructing Applications.
Node Connectivities diagram here
Constructing with Node Units: Start by creating a Sink or Table Node, connect it to a Processing Node, and conclude with a Processor Node. Continue building your Application by adding Buffer and Processing Nodes, followed by Processor Nodes as needed.
The Concept of Node Units
To ease Application creation and learning, the concept of Node Units is introduced, comprising three Nodes that can be recursively used for error-free Application development.
Lastly, a Node Connectivities table is provided below. This table is a quick-reference guide to help you understand the rules and limitations associated with Node connections as you construct your application. This comprehensive approach is aimed at ensuring a smoother, more intuitive application creation experience in Cortex.
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